It was way back in 2005 when Shadow in the Colossus graced the PS2 and proceeded to become among, or else the best PS2 games ever. Thirteen years later this timeless classic has become re-introduced having a fresh coat of paint to the current generation of players.

So how can it manage?

In this review, we’ll go through every facet of this game like graphics, gameplay, story and overall example of detail. However, to comprehend the pedigree with the items we are thinking about here, we have to look at a different aspect of farmville which is its Legacy.

When looking at timeless classics in online games, a small number of games contain the impact of Shadow in the Colossus. I remember when I first booted the main SOTC in this little PS2, in 2005. I went in completely blind, being unsure of anything about the bingo. No reviews or spoilers way back in the day. After the initial roadblock of attempting to figure out the climbing mechanics, it turned out a moment of awe that only some games could provide at that time.

Fast forward 12 years, the 2nd colossus was published. I knew that it was a rare masterpiece that should be savoured. And I hasn’t been the only one sharing this sentiment. Almost anyone who’s got played farmville had a soft location for it, whether or not they had finished it once or, as with my case, a minimum of a dozen times.

But games have fallen a long way since 2005. And the sheer selection of genres as well as the advancements in mechanics that any of us have experienced within these 2 console generations since PS2 is staggering, which can be why I am left speechless when I observe well the PS4 version of mafia wars holds up today.


The main story of SOTC could be written in a couple of sentences. Man attempts to save beloved Mono. Man emerges a chance to accomplish that by slaying 16 colossus. Man should it. And then the ending. But there is a whole lot more complexity with this simple story. You cannot help but really like every character. From Agro, your trusty steed, towards the wanderer, the protagonist and each in the 16 magnificent colossi. All in this only contributes to an emotional gut punch each time you kill these colossi. And not to bring up an ending which is both just as much an absolute heartbreak, because it is beautiful.


Part of SOTCs charm is based on how simple things are, and also the underlying complexity is perhaps all born from the player’s mind. It may are actually due on the limitations in the PS2 that things were kept so simple, but Bluepoint games purchase that simplicity with the PS4’s graphical fidelity, delivered in spades. This game is one the most beneficial looking games for your PS4 today. Everything in mafia wars, from landscapes for the towering colossus themselves, happen to be redone from your ground up. And the result can be phenomenal. There is a staggering focus to detail in every single nook and cranny of farmville. And these visuals play a vital role within the overall experience of the remake.


The core gameplay of SOTC involves riding from the landscapes with the cursed land within the back of your respective horse, looking for that next Colossi. You are left to understand where to go with help of your respective sword which reflects beams of light on the direction from the target. Once you do obtain the Colossi, you need determine how to bring them down as each one need different strategy and planning. This keeps the overall game fresh right until the end. Reminiscent in the game’s simple theme can be your arsenal, which consists of merely a sword, along with a bow and arrow.

For each of the praise the bingo commands, there isn’t a denying how the controls were slightly janky. Even in the PS2 days, we’ve got had games with greater controls than SOTC. While we cannot declare that this may be fully resolved inside the remake, there are many notable changes here. The button layout is mapped to fascinate today’s gamers, which could be set back to original settings when you please. Adding to this there are collectables from the game now plus some clever Easter eggs referencing Mr Ueda’s other games.

While the core game could be finished within 10 hours, longevity is provided through other difficulty settings and quirky rewards. And a mirrored mode which, well, mirrors the experience screen also it feels surprisingly fresh. Add to this a Photo mode which enables you to take screenshots in the game, with some other filters and tools. Honestly, I spent hours here as well as the end results are common amazing.


The original SOTC for the PS2 took players’ breath away and added on the notion that video gaming are indeed a skill. It was timeless in its own right and would not need a remaster. But this remaster was still being made plus the result is a Masterpiece. Had the PS4 turn out in 2005, this may have already been Fumito Ueda’s original vision. We may can’t predict, but as gamers, we are able to only thank the creators for producing this happen. SOTC for the PS4 is not just an essential but an ageless classic which sets new standards for remakes.